About
A procedural music visualizer: seven procedurally generated scenes (Aurora, Ocean, Nebula, Cymatic, Strange, Web, Storm) rendered as WebGL2 fragment shaders and driven by real-time audio feature extraction. No textures, no assets: everything on screen is math.
Play the built-in demo track (a procedurally generated 112 BPM track) or open any music file of your own.
Keys
- `1` to `7`: scenes
- `A`: auto mode
- `F`: fullscreen
- `D`: debug HUD (features, fps, bpm)
A second slider, Sacred geometry, dials in a layer of fractals and sacred-geometry forms woven into each scene; 0 turns it off.
- Made with
- TypeScript
- Controls
- Keyboard & mouse (not playable on a phone)
- Rating
- Everyone
- Published
- 2026-10-04
What's new
v6775fe2 2026-10-04
Store page: drop the retired ai_disclosure field
vdc52eba 2026-10-04
Store page as a file: store/
v74d9058 2026-10-04
Publish to Freedom35 Studios on every push



